Custom Race Racials

hawjiki

2

Staff

February 28 2022 - 11:17 AM

Racials


Lightforged


War Stomp: Stuns up to 5 enemies within 8 yds for 2 sec.
Shadow Resistance: Reduces the chance you will be hit by Shadow spells by 2%.
Ranged Weapon Specialization: Increases the damage you deal with range weapons by 5%.
Light Power: Increases holy damage by 5%.
Endurance: Base health increased by 5%.
Cultivation: Herbalism skill increased by 15.

 

Nightborne

Elusiveness: Reduces the chance enemies have to detect you while Shadowmelded or Stealthed.
Natural Power: Increased Nature damage by 5%.
Nature Resistance: Reduces the chance you will be hit by Nature spells by 2%.
Quickness: Reduces the chance that melee and ranged attackers will hit you by 2%.
Ranged Weapon Specialization: Increases the damage you deal with range weapons by 5%.
Savageness: Increases agility by 5%.
Shadowmeld: Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
Wisp Spirit: Transform into a wisp upon death, increasing speed by 75%.

 

Pandaren


Diplomacy: Reputation gains increased by 10%.
Every Man For Himself: Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects.
Mystic Power: Increases arcane damage by 5%.
The Human Spirit: Spirit increased by 3%.
Thick Belly Fat: Armor increased by 2%.
Two-Handed Weapon Specialization: Increases the damage you deal with two-handed weapons by 5%.

 

Void Elf

Arcane Affinity: Reduces the chance you will be hit by spells by 2%.
Arcane Torrent: Silence all enemies within 8 yards for 2 sec and restores 6% of your Mana. Non-player victim spellcasting is also interrupted for 3 sec.
Dark Power: Increases shadow damage by 5%.
Expansive Mind: Increases intellect by 5%.
Magic Resistance: Reduces the chance you will be hit by spells by 2%.
Two-Handed Weapon Specialization: Increases the damage you deal with two-handed weapons by 5%.

 

Zandalari

Brute Strength: Increases strength by 5%.
Frost Power: Increases frost damage by 5%.
Frost Resistance: Reduces your chance to be hit by Frost spells by 2%.
One-Handed Weapon Specialization: Increases the damage you deal with one-handed weapons by 5%.
Stoneform: Removes all poison, disease and bleed effects and increases your armor by 10% for 8 sec.

 

Vulpera

Berserking: Increases your attack and casting speed by 20% for 10 sec.
Natural Power: Increases Nature damage by 5%.
One-Handed Weapon Specialization: Increases the damage you deal with one-handed weapons by 5%.
Savageness: Increases agility by 5%.
The Shuffle: Reduces the duration of all movement impairing effects by 15%.

 

Worgen

Cannibalize: When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds.
Dark Power: Increases Shadow damage by 5%.
Furball: Increases armor by 2%.
One-Handed Weapon Specialization: Increases the damage you deal with one-handed weapons by 5%.
Shadow Resistance: Reduces the chance you will be hit by Shadow spells by 2%.
Will of the Forsaken: Removes any Charm, Fear and Sleep effect. This effect shares a 45 sec cooldown with other similar effects.

 

Goblin

Arcane Resistance: Reduces the chance you will be hit by Arcane spells by 2%.
Critical Timing: Crit increased by 1%.
Engineering Specialization: Engineering skill increased by 15.
Escape Artist: Escape the effects of any immobilization or movement speed reduction effect.
Expansive Mind: Increases Intellect by 5%.
One-Handed Weapon Specialization: Increases the damage you deal with one-handed weapons by 5%.

 

Note: These racials are subject to change at any point.

siozwcg

April 06 2022 - 03:44 AM

Write please about core races racial skills also

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